BEAST/BSE - Better Audio System and Sound Engine  0.8.0
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Bse::StandardOsc Interface Reference
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Public Attributes

property StandardOscWaveType wave_form = ("Wave", "Oscillator wave form", ":flagstodo")
property Real phase = ("Phase", "Initial phase of the oscillator wave form (cycle offset in degree)", ":flagstodo")
property Real base_freq = ("Frequency", "Oscillator frequency in Hertz, i.e. the number of oscillator cycles per second", ":flagstodo")
property Int base_note = ("Note", "Oscillator frequency as note, converted to Hertz according to the current musical tuning", 69, 0, 131, 12, ":flagstodo")
property Int transpose = ("Transpose", "Transposition of the oscillator frequency in semitones", 0, -72, 72, 12, ":flagstodo")
property Int fine_tune = ("Fine Tune", "Amount of detuning in cent (hundredth part of a semitone)", 0, -100, 100, 10, ":flagstodo")
property Real fm_perc = ("Input Modulation [%]", "Strength of linear frequency modulation", ":flagstodo")
property Bool exponential_fm = ("Exponential FM", "Perform exponential frequency modulation instead of linear", FALSE, ":flagstodo")
property Real fm_n_octaves = ("Octaves", "Number of octaves to be affected by exponential frequency modulation", ":flagstodo")
property Real self_perc = ("Self Modulation [%]", "Strength of self modulation", ":flagstodo")
property Real pulse_width = ("Pulse Width", "Proportion of the positive component duration of the pulse wave form (Pulse has to be selected as wave form for this to take effect)", ":flagstodo")
property Real pulse_mod_perc = ("Pulse Modulation [%]", "Strength of pulse width modulation input (Pulse has to be selected as wave form for this to take effect)", ":flagstodo")

The documentation for this interface was generated from the following file:
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