BEAST/BSE - Better Audio System and Sound Engine  0.8.0
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Bse::Constant Interface Reference
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Public Attributes

property Real value_1 = ("Value [float]", "Constant signal value", ":flagstodo")
property Real frequency_1 = ("Frequency", "Constant signal value interpreted as frequency value in Hertz", ":flagstodo")
property Int note_1 = ("Note", "Constant signal value as note, converted to Hertz according to the current musical tuning", 69, 0, 131, 12, ":flagstodo")
property Real value_2 = ("Value [float]", "Constant signal value", ":flagstodo")
property Real frequency_2 = ("Frequency", "Constant signal value interpreted as frequency value in Hertz", ":flagstodo")
property Int note_2 = ("Note", "Constant signal value as note, converted to Hertz according to the current musical tuning", 69, 0, 131, 12, ":flagstodo")
property Real value_3 = ("Value [float]", "Constant signal value", ":flagstodo")
property Real frequency_3 = ("Frequency", "Constant signal value interpreted as frequency value in Hertz", ":flagstodo")
property Int note_3 = ("Note", "Constant signal value as note, converted to Hertz according to the current musical tuning", 69, 0, 131, 12, ":flagstodo")
property Real value_4 = ("Value [float]", "Constant signal value", ":flagstodo")
property Real frequency_4 = ("Frequency", "Constant signal value interpreted as frequency value in Hertz", ":flagstodo")
property Int note_4 = ("Note", "Constant signal value as note, converted to Hertz according to the current musical tuning", 69, 0, 131, 12, ":flagstodo")

The documentation for this interface was generated from the following file:
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