BEAST/BSE - Better Audio System and Sound Engine  0.8.0
 All Classes Namespaces Files Functions Typedefs Defines
Classes | Public Types | Public Member Functions | Static Public Member Functions | Protected Types | Protected Member Functions
Bse::NoiseBase Class Reference
Inheritance diagram for Bse::NoiseBase:
Inheritance graph
[legend]
Collaboration diagram for Bse::NoiseBase:
Collaboration graph
[legend]

List of all members.

Classes

struct  NoiseProperties
struct  StaticData

Public Types

enum  { OCHANNEL_NOISE_OUT, N_OCHANNELS }

Public Member Functions

void get_property (NoisePropertyID prop_id,::Bse::Value &value, GParamSpec *pspec)
void set_property (NoisePropertyID prop_id, const ::Bse::Value &value, GParamSpec *pspec)
virtual bool editable_property (NoisePropertyID prop_id, GParamSpec *pspec)
virtual void get_candidates (NoisePropertyID prop_id,::Bse::PropertyCandidatesHandle &pch, GParamSpec *pspec)
void property_updated (NoisePropertyID prop_id, guint64 tick_stamp, double prop_value, GParamSpec *pspec)

Static Public Member Functions

static const unsigned char * pixstream ()
static void class_init (::Bse::CxxBaseClass *klass)
static const char * options ()
static const char * category ()
static const char * i18n_category ()
static const char * blurb ()
static const char * authors ()
static const char * license ()
static const char * type_name ()

Protected Types

enum  NoisePropertyID
typedef void AutoUpdateCategory

Protected Member Functions

virtual bool property_changed (NoisePropertyID)

The documentation for this class was generated from the following file:
 All Classes Namespaces Files Functions Typedefs Defines